Super Punch-Out!! (arcade game)

Super Punch-Out!!

Arcade flyer of Super Punch-Out!!.
Developer(s) Nintendo IRD
Publisher(s) Nintendo
Designer(s) Genyo Takeda (producer)
Platform(s) Arcade game, Commodore 64,[1] ZX Spectrum[2], Amstrad CPC[3]
Release date(s) Arcade
September 1984
C64/ZX/CPC
December 31, 1985
Genre(s) Sports
Mode(s) Single Player
CPU 1x Z80A @ 4 MHz
Sound Sound CPU: N2A03 @ 1.789772 MHz
Sound Chips: N2A03 @ 1.789772 MHz, VLM5030 @ 3.58 MHz
Display Horizontally oriented, 256 × 224, 1025 palette colors, 60 Hz refresh rate

Super Punch-Out!! (スーパーパンチアウト!!?) is a 1984 arcade game by Nintendo. It is a boxing game with the same gameplay and digitized speech of its arcade precursor, Punch-Out!!. This second game in the Punch-Out!! series introduced recurring video games characters such as Bear Hugger, Dragon Chan, Vodka Drunkenski (who's name was changed to Soda Popinski in later releases), Great Tiger and Super Macho Man.

Contents

Gameplay

As in the original Punch-Out!!, the player assumes the role of a green-haired boxer, known by three initials, who works through the ranks of the WVBA (World Video Boxing Association). During matches, the player's boxer is viewed from behind as a wireframe (so the opponents can be seen). The player must time his punches, dodges and blocks in order to defeat the opposing boxer. Hints are given as to the opponent's next move by subtle eye changes (the white of the eyes turn from white to yellow), but the player must ultimately predict what moves the opponent will make and react appropriately.

Once the player defeats the final opponent, the player will win the Heavyweight Belt, then defend it against the same characters that he has already beaten. Each successive time they are met, the opponents are harder and quicker. For each opponent, the player must knock them out within three minutes (three knockdowns guarantees a TKO, although the opponents will sometimes stay down on the first or second one). After the player's second loss, the winning opponent comes forward and taunts the player.

The game is housed in a modified upright cabinet. Like the previous game, it requires two monitors, one atop the other, for the game's display. The top monitor is used to display statistics while the bottom one is the main game display. Apart from this, the game is more or less a standard upright. The game has a joystick and three buttons. Two buttons control left and right punches, one for each arm. One button delivers an uppercut or knockout blow. Unlike the original Punch-Out!!, Super-Punch-Out!! also featured a joystick which could be pulled straight up (almost as if you were trying to yank the joystick out of the machine). Doing so caused your green-haired character to duck, which was crucial in beating certain opponents. The current World Record is held be 'Charles' (according to TwinGalaxies) at 1,118,050

Ports and related releases

A watered-down, modified version of it was ported to the Commodore 64,[1] the ZX Spectrum[2] and the Amstrad CPC,[3] titled Frank Bruno's Boxing. It was developed and published by Elite Systems exclusively in Europe. Instead of the nameable wire boxer, real-life boxer Frank Bruno stars as the protagonist of the game. Only the first three opponents of the Super Punch-Out!! arcade were included in the game; however, their names were changed. Bear Hugger was renamed "Canadian Crusher", Dragon Chan was renamed "Fling Long Chop" and Vodka Drunkenski was renamed "Andra Puncharedov". Five exclusive characters were added to the game: Tribal Trouble, Frenchie France, Raviolo Mafiosi, Antipodean Andy and Peter Perfect. Frank Bruno was also doing promotion for the compilation Frank Bruno's Big Box,[2], a collection of several different games including Frank Bruno's Boxing. Encore Software later rereleased the ZX Spectrum version of Frank Bruno's Boxing as Frank Bruno's World Championship Boxing.[2]

Great Tiger, Super Macho Man and Vodka Drunkenski (renamed "Soda Popinski" due to alcoholic references, vodka and drunkenness being inappropriate for a child-friendly game; however, one of his quotes is based on drunk-driving) later appeared in the Nintendo Entertainment System version of Punch-Out!!. Bear Hugger, Dragon Chan and Super Macho Man later appeared in the official home version of Super Punch-Out!! for the Super Nintendo Entertainment System.

The Super Punch-Out!! arcade inspired the development and release of Super Punch-Out!! for the Super Nintendo Entertainment System console in 1994. Several elements, such as opponents, were slightly changed for this version. Characters from both Punch-Out!! arcade games were featured in the game with basically the same looks and attacks. This version is the closest arcade-to-home console translation in the series; however, it isn't a direct port.

As in the original Punch-Out!! arcade, Mario, Luigi, Donkey Kong and Donkey Kong Junior all appear in the audience part of the Super Punch-Out!! arcade. Also, one of the victory tunes heard in the Super Punch-Out!! arcade was later used in Nintendo's Baseball for the NES as the home run theme.

References

External links